Scripts and tokens

There’s a thing I would want to clear up regarding the inner workings of the fake karma in this world. Of course, the main irony is that this fake karma works just the way people imagine real karma to work.

The first thing I want to explain is that this world, in its core, isn’t material. Its core is astral, its rules are astral, and the “material” part is merely software – a virtual world similar to a very immersive video game. Basically, you can imagine a video game with a whole virtual world on top that can be perceived by the senses, but underneath it is the system of rules that makes the game – the scoring system, the system that adjusts the behaviour of NPCs and the environment depending on the actions of the player, and so on. Increase this by a level of complexity to accommodate for the fact that every character is playable and they all interact, and you’re close to getting the picture.

The second thing that needs to be properly understood are the scripts. The scripts can be explained as astral code, which is a part of the system itself, but it is segmented. There’s a part that scores player’s behaviour on each action. Another part adjusts the reactions of the environment to the player based on his score. Another part deals with system security and protects the game against undesired things on some list. They are all connected to the system in ways that allow them to see what’s going on, and perform actions based on the rule they embody.

A token is something that can be understood only if you already understand how the scripts work, because it would make no sense otherwise. Imagine that Chinese social credit score, and you’re close enough – it gives the scripts information on how to handle players. Your lowest score is “parasite”. This means you didn’t contribute anything to the system, you just take, and the system reacts to you by “karmic punishment” for taking resources from the system without giving anything in return. As you develop a more favourable ratio of giving and taking, the system revises your score. A token is a special entity that can mark you as, for instance, having a right to expend unlimited resources because you are a VIP. In this case, the script in charge automatically stops evaluating you for karmic retribution on resource expenditure, because you are obviously authorised.

Now let’s extend that into specifics – a professional fisherman has a specific token that allows him to kill fish because that’s his job. He is not karmically charged for it because the scripts see the “tag” and stop processing. A hunter is similarly awarded a “tag” that allows him to kill animals without karmic retribution. I would expect the soldiers to have “tags” that allow them to kill humans in line of their duties. However, if you exceed your privileges, you are karmically charged.

You need to understand that the scripts have very specific duties, because they are intentionally designed to be stupid as fuck and blind as a rock. A script that evaluates tags and tokens doesn’t see your intentions, it doesn’t see you, it sees your permissions and it sees whether action performed is authorized. If authorized, note so and stop processing. If not authorized, note so and stop processing. The next script in line notes “unauthorized” tags on players, processes data, decides punishment and assigns it, then removes the “unauthorized” tag and stops processing. The fourth script executes punishment, removes the punishment assignment and stops processing.

The purpose behind this design is that every single element of the system performs a legitimate and justified function, and their combined actions can create terrible injustices nobody is really responsible for. It’s like the execution of Jesus: the priests evaluate people for religious crimes and detect blasphemy. The Roman authorities execute prisoners condemned by the religious authorities. The crowd cheers based on their perception of what’s going on. The soldiers execute orders. As a result they kill God. Nobody in this entire system said, “I hate God and I want to kill Him”. No – they said they love God and want to serve Him. They intended to do that by detecting and punishing blasphemers. The worldly authorities, on the other hand, want to preserve peace and the rule of law, and an aspect of that is eliminating causes of religious disorder. Since they are not qualified to determine what constitutes religious disorder, they outsourced this to the local religious authorities. As a result, everybody has “good intentions” and are “only doing their job”, and the result is evil and injustice of the highest order. The key elements necessary for this are ignorance of the facts, and segmentation of duties. Even without any malice or evil intent involved, this is a recipe for disaster, and I assure you, there is often malice and evil intent involved – in labelling an embodied God as “false prophet”, “blasphemer”, and “seducer of men”, for instance. However, if you are an evil person in charge of the whole thing, what you want is to merely create the environment where you don’t have to do anything: you just enforce ignorance, enforce strict and very segmented rules, and evil things just happen as a result. You just have to feign ignorance of intent and involvement, and you will be impossible to punish. If you want to stay in power, just make rules that mark those opposing you as disruptive elements, removing their protective tags and tokens, and then the other scripts will process them as disruptive parasites that are routinely starved of resources and exposed to routine punishment for eating and breathing.

So, why did Satan allow Jesus to be falsely charged and executed, if he, at least, knew the truth? Shouldn’t that be sinful? It’s actually very simple – it would go contrary to his mission statement and intent of testing what the souls would do if all answers were not given to them from the start. OK, you say you love and serve God; would you recognize God if things were not completely obvious? Of course you would. You wouldn’t mind me testing that, would you? OK, so God crossed your path in form of a man, and said He’s God. You saw a man saying he’s God and called this blasphemy. This is a fail on a legitimate test, from Satan’s perspective. But wait, you will say, shouldn’t he then protect Jesus from the consequences of other people’s failures of judgment? Not really, since Jesus actually accepted his fate and thus gave Satan a pass on this. What Satan actually had to do is convince Jesus that he’ll “purchase” Satan’s contract on the world if he allows himself to be killed by Satan unjustly. However, he was actually expected to try deception, and succeeding in his stated intent to test you is not actually punishable. So, Satan very subtly deceived Jesus, because he actually told him the truth – if he killed Jesus in the described way, this would be a direct sin and, as such, would give the damaged party huge power over the culpable party. However, by accepting this Jesus actually legally performed suicide by religious fanatics – he ordered his students to get swords, which was punishable by death under Roman law; he also knew that he will be betrayed and taken, and accepted it instead of evading it as usual. Satan didn’t really have to do anything, and so he just allowed the cogs and wheels to turn, in ignorance and law. Some were deceived, some failed their tests, some just did their job, and terrible evil was wrought. Even if Jesus had tokens that would normally protect him, he gave those protections up by voluntarily accepting a course of events that was presented to him as God’s plan, and he was obedient to God in all things. So, according to Satan’s mission statement, humans involved in the prosecution and execution of Jesus either failed their spiritual test, or just did their job and are not culpable. Jesus, on the other hand, passed his spiritual test because he was loyal and obedient to God, but failed the test of discrimination and ego which caused his painful death, and so he has nobody to blame for this. We have a saying in Croatia for this: “pojeo vuk magare”, or in rough translation “a wolf ate a donkey”, which means “all par for the course”.